In order to prevent this from happening, some developers opt in for artificial lockout mechanisms. Then, one day a new version of Android hits, and a flood of 1-star reviews rolls in. Since developers don't get early access to future Android releases, they can't test their apps for potential crashes ahead of time. Annoying, isn't it, especially since the check is implemented from within the app itself rather than by using the maxSdkVersion parameter of the app's manifest? As a developer myself, I sort of understand why J2 Interactive, the player's developer, has put in the restriction, but users may not.
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